
You know, we also were like, “Guys, we think Themberchaud as a plushie…” and granted, they did make a Themberchaud plushie, but I feel like there was too much emphasis on Rakor, the acid-spewing dragon, and not enough on our big, chonky friend. People on the staff, and also on Twitter, asked, why is there no Jarnathan merchandise?ĭALEY: That is for the brand holders to answer. You know, the costumes, the armory, all of the weapons that were designed, as well as our production designer, Ray Chan, kind of leading the viewer through the multiple sets that he built that are so insanely cool. It's a ton of fun and there's, like, I don't know, maybe closer to an hour and 40 minutes, or something, of material.ĭALEY: I think maybe even more than that, and each featurette focuses on the different facets of what went into it.

It's the CG, the practical effects, prosthetic makeup, all that, and the wire work and stunts. So instead, we just created a lot of behind-the-scenes content, stuff that I, as a kid, would have loved to see because it's that kind of movie. GOLDSTEIN: And we had a documentary film crew on set because we couldn't have, you know, it was press days, given the COVID restrictions. And I think people will be pleasantly surprised to see that there's a lot of that in our behind the scenes featurettes. A lot of the animatronic and practical effects work that got huge responses from people, specifically Jarnathan (Clayton Grover), our aaracokra.

DALEY: Leading up to the release of the film, and I think in the first week that it was out, John and I both posted a lot of behind-the-scenes stuff that we shot with our phones.
